ENVIRONMENT PROP MASTER MATERIALS FOR UE4
Save yourself endless time and technical hurdles in the material editor, with my pack of Prop Master Materials for UE4!
Personal (Non-Commercial User)
Small Business (Under 100k in Revenue)
Studio (Over 100k in Revenue)
Shader Features
-Blended Tessellation (Displacement) between multiple material layers
-Top Layer (Snow) World-Aligned blend - procedurally mixes a top layer onto your material based off of a wind direction
-Parameter Collections - globally change the amount of top-layer blending (snow) across your entire world with a single slider
-Optional Detail Map channels - blend albedo, roughness, normal, and ao channels with your base textures
-Optional World-Space (tri-planar) mapping on each layer (base, mid, top)
-Optional UV Channel choice for each layer
-Non-Proportionate UV options
-Shader is commented on and organized - easier to understand and learn from
-Contains a lite shader with no extra material features - easy for assets that don't require them
-All features are optional, so that each shader instance will optimize itself based off of the features enabled
-Comes with a 35 minute tutorial explaining how to use the shaders
-The material pack comes with an example map and some free assets from Epic's Kite demo, all for testing purposes