Save yourself endless time and technical hurdles in the material editor, with my pack of Prop Master Materials for UE4!

Personal (Non-Commercial User)

Used for hobbyist purposes. Cannot be used commercially

(UE4 V4.19,4.20,4.21)

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Small Business (Under 100k in Revenue)

Used for small commercial projects (UE4 V4.19,4.20,4.21)

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Studio (Over 100k in Revenue)

Used for large commercial projects (UE4 V4.19,4.20,4.21)

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Shader Features

-Blended Tessellation (Displacement) between multiple material layers

-Top Layer (Snow) World-Aligned blend - procedurally mixes a top layer onto your material based off of a wind direction

-Parameter Collections - globally change the amount of top-layer blending (snow) across your entire world with a single slider

-Optional Detail Map channels - blend albedo, roughness, normal, and ao channels with your base textures

-Optional World-Space (tri-planar) mapping on each layer (base, mid, top)

-Optional UV Channel choice for each layer

-Non-Proportionate UV options

-Shader is commented on and organized - easier to understand and learn from

-Contains a lite shader with no extra material features - easy for assets that don't require them

-All features are optional, so that each shader instance will optimize itself based off of the features enabled

-Comes with a 35 minute tutorial explaining how to use the shaders

-The material pack comes with an example map and some free assets from Epic's Kite demo, all for testing purposes

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